Fear Factor Episode 322
Original airdate: April 7, 2003
Players, start your engines! Irwindale Speedway set the scene for this week's first stunt. While players may have hoped for a little NASCAR action, they got some Fear Factor Go-Cart action instead. Each player would drive a go-cart on a terrifying track suspended over 100 feet above the actual racetrack. They would race towards the "finish line" towards the end of the track, but once crossing the line they'd have to stop on a dime - or plunge off the track and out of competition. Alexis, a daredevil blonde, got started just as the California skies opened up and rain began to fall. A slippery track would only make the stunt that much harder. Alexis made the slippery stunt look easy. She glided toward the yellow finish line and screeched to a halt with only one inch to spare! George was next and it was now pouring rain. Using a count-out-loud system, George managed to start braking in time and he advanced to day two. Pete tried to factor both the rain and the wind into his strategy as he climbed into the go-cart. Pete erred on the side of safety - and stopped short of the both the finish line and success. Alysha stepped into the freezing rain and wind next. She made a somewhat slow approach towards the end of the track and pulled up short as well. Linda was next and hoped not to do a "Dukes of Hazzard" launch off the end of the track. She sped towards the finish line and slammed on the brake at the last minute; however, she became the first player to take the plunge and launch off the end! While Linda's go-cart crashed onto the pavement below, her bungee-like harness yanked her to safety. James, who wanted to win the money to "live like a rock star for as long as he could," was next. Now, along with rain and wind darkness was starting to fall. James accelerated the go-cart and didn't seem to brake at all before he launched off the end and out of competition. Only Alexis and George remained.
Day two was another creepy, stormy night. Alexis and George wandered through some damp, dark warehouse-type space until they spotted Joe waiting for them. While holding a small basketball, Joe explained the Fear Factor version of "Horse." Each player would take four shots at the basket, from four different locations on the "court." Each time they missed a basket, Alexis and George would have to drink a full glass of blended nightcrawlers, superworms, red worms and Madagascar hissing cockroaches. Both George and Alexis missed the first basket from right under the backboard. Back at the table, Joe blended their power drinks. Layers of squirming worms were topped with a big fat cockroach. Yummy! The smelly, chunky concoction was then poured into an 8-ounce glass and served up. George started sipping first - and described the taste as "drinking vomit." After he finished, Alexis drank up. She only paused briefly to pick wings and roach legs out of her mouth. Despite Kobe-like determination, both players missed their second basket as well. Back to the blender they went! This glass was tougher for George and he gagged a few times. Alexis was still smiling as she gulped down her second glass. They still had two more baskets to attempt - two more chances to drink more ghastly goop. They both missed again! Joe made the drinks, then made sure the "chuck bucket" was close at hand. At this point, both players relied on mind over matter to force the putrid protein shake down. Twenty-four ounces of worms and roaches now filled their stomachs. It was down to the final basket - the longest, most-difficult shot. And George got nothing but net! Alexis tried the granny shot (under-hand), but couldn't make it. Suddenly, George was perky. He had no problem harassing Alexis the entire time she tried to choke down her fourth glass of vile insect juice. Somehow, she got it down and kept it down. Both players advanced to the finals.
Day three was bright and sunny as Alexis and George arrived at a large water tank. Across the water was a large Plexiglas platform outfitted with shackles. Each player would be strapped onto the platform by their ankles, their waist and one wrist. As the platform rotated in and out of the pool, players would have to unlock themselves and swim over to the Fear Factor banner at one side of the pool. Whoever completed the task the fastest would win the cash. By the time the stunt got started, the sun had disappeared and the temperature had dropped. George got strapped in first. As the platform began to spin, George grasped the key near his waist. He freed his left hand first, but only after 35 seconds had ticked by. Next he was on to his ankles - but had to keep holding his breath as he plunged into and out of the water. Getting the key stuck in one of the locks also slowed George down, and resulted in the key breaking free of its leash. If George lost the key, he'd be out. Finally, after a difficult struggle George was free. His final time was one minute and forty-four seconds. As a huge, orange moon glowed overhead, Alexis got strapped in. As she rolled under water for the first time, Alexis worked her wrist lock. By the time the second revolution came around, both her wrist and her ankle were free. Her second ankle came lose after 35 seconds, and she was at the finish with a final time of 45.8 seconds! Alexis was the newest Fear Factor champ!